ATtiny Workshop at Fab Lab BCN’s Textile Bootcamp

Posted on Feb 23, 2017 in Circuits, Craft, Learning, Tutorials
ATtiny Workshop at Fab Lab BCN’s Textile Bootcamp

ATtiny Embroidery In this workshop, participants will create a dual sensor testing circuit and touch sensitive textile using the ATtiny. ATtiny Embroidery Swatch from Liza Stark on Vimeo.   Important Links CodeĀ used in workshop Dave Mellis’ ATtiny library (To turn your Arduino into a ATtiny programming machine. Full tutorial here.)

GDC ’16: How to Turn a Teacher into a Game Designer

Posted on Aug 29, 2016 in Games, Learning
GDC ’16: How to Turn a Teacher into a Game Designer

This is my talk from the 2016 Game Developers Conference. It was part of a panel called Teaching with Games 3: Another Six Exercises in Play. My talk focuses on an exercise we used as part of Institute of Play’s TeacherQuest program. After a basic introduction to modding games with tic-tac-toe, educators are given a […]

Reflections of a Maker Educator

Posted on Aug 5, 2015 in Craft, Learning

I wrote this for maker extraordinaire Becca Rose when she was leading an educator workshop on facilitation and making. Resharing in this space and original post is here, down a ways on the page. 1. What is your role as an educator? I wear a few different hats in terms of content: I work with […]

Family Maker Day Kit Design

Posted on May 11, 2015 in Learning, Team Blinky
Family Maker Day Kit Design

Download the PDF!

Family Maker Day at WNYC’s Greene Space

Posted on May 11, 2015 in Circuits, Learning, Team Blinky
Family Maker Day at WNYC’s Greene Space

A family that makes together has more fun together. On Saturday, April 25, Team Blinky hosted its first Family Maker Day in the Greene Space with Note to Self, formerly New Tech City. The event was a huge success! We had over 70 kids and adults in attendance, working together to make simple circuits out […]

A Game about Electricity + Circuits, Part 1

Posted on Nov 24, 2014 in Craft, Games, Learning
A Game about Electricity + Circuits, Part 1

THE BEGINNING. This post is the first in a series documenting the design of a game called Eureka Tesla. As a professional project, this was a challenging exercise around inquiry-based learning. As a personal project, it was the first effort to wed my two favorite domains: soft circuits and games. This project began as a […]