Hello! Welcome to my digital play and documentation space. Glad you found your way here and are poking around ೕ(˃̵ᴗ˂̵ ๑)

I am a designer, playmaker, and educator based in New York. My interests include sculpting circuits out of fabric and paper, creating game-like learning experiences, and working with communities to make epic things.

My practice combines techniques, tools, and approaches from craft, textiles and technology to explore the role of materiality in learning and the impact hybrid spaces have on identity formation. I am obsessed with building toolkits and designing modular frameworks; exchanging knowledge in open, accessible ways; and creating inquiry-based learning spaces through play. At the moment, my research includes investigating the concept of eCraftivism by designing performative games that critique social rituals and holding community workshops.

My current quest is at littleBits leading the community team. Prior to that, I was a game designer at the Institute of Play where I had the privilege of embedding in a NYC public middle school to collaboratively design games with teachers and students.

I teach Computational Craft in the MFA Design and Technology program at Parsons The New School for Design. My work has been featured in Maker Faire, Open Hardware Summit, CIANT, ACM Conference on Tangible, Embedded, and Embodied Interfaces Conference, Moulins Paillard, and more.

Other past adventures include hosting a web series on DIY electronics for families; facilitating EDesign Labs, a teacher-designer residency incubator; and co-founding gagdITERATION, a series of student-centered, hands-on workshops focused on creative engagement with electronics.



Full resume.

Computational Craft, MFA Design + Technology, Parsons The New School for Design, New York, NY. 2012-17
Crafting Resistance, Parsons The New School for Design, New York, NY. 2017
Artist’s talk & workshop, Textile Bootcamp, Fab Lab Barcelona, Barcelona, Spain. 2017
Family Maker Day Workshop, WNYC’s Greene Space, New York, NY. 2015
TeacherQuest, Institute of Play, New York, NY. 2013-2015

Computational Craft 101, GOALS for Girls, Intrepid Museum, New York, NY. 2017
Wicked Fabrics Panel: Sustainability, eTextile Summercamp Exhibition, Ponce sur le Loir, France (Moderator). 2017
How to Turn a Teacher into a Game Designer, Part of Teaching with Games 3: Another Six Exercises in Play talk curated by Colleen Macklin & John Sharp, Game Developers Conference, San Francisco, CA. 2016

Data Vows, International Symposium on Wearable Computers Design Exhibition, Maui, HI. 2017
Sonic Quilt, eTextile Summercamp Exhibition, Ponce sur le Loir, France. 2017
WOOL PUNK, GroupHug Exhibition for NYCxDESIGN. 2017
Data Vows, eTextile Summercamp Exhibition, Ponce sur le Loir, France. 2016
POV Hand Fan, eTextile Summercamp Exhibition, Ponce sur le Loir, France. 2015
Opening Ed through Computational Craft: Designing Open Hardware for Educators with BOXES, Open Hardware Summit, Eyebeam, New York, NY. 2012
Bridge Whispers (in collaboration with Caitlin Morris), CIANT enter5 Festival, Prague, Czech Republic. 2011

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Old Documentation Sites

MFA Design + Technology
MFA Design + Technology Documentation
MFA Design + Technology Thesis Documentation
MFA Design + Technology Thesis 

Team Blinky
EDesign Lab